RPG - Character Generation

charactergen.jpg

The RPG I am currently working on is definitely rolling well, but recently I got caught up on character development.  I pondered to myself, how am I going to draw, animate, and coordinate a whole slew of different characters?

I decided the easiest way to do this is to allow the computer to decide different outfits, based on a selection of different wardrobe items.  There are 15 different shirts, 17 different pants, 15 different hair/hat types, and 7 different racial tones.  While the main character is fully customizable, the rest of the other characters will be chosen automatically from the outfit selector.

Hopefully this will allow the RPG experience to not be held up by enemies that all look the same and function like duplicated robots!

5 Comments so far

  1. Krin on March 5th, 2008

    Wow dude, that idea is totally imba :D

  2. Andy Pass on March 6th, 2008

    loks great with all diff combinations. Still can’t wait till it comes out plz tell wen it will com out plz =)

    *-TheLstBerserker-*

  3. Matt on March 7th, 2008

    This is how I did the NPC’s in “12 days” which has a crowd generator. It made random people out of clothes and random paths and random cars with random ammounts of people in them etc etc. I think there like like 500,000 different people or something…

  4. anderson on March 8th, 2008

    i cant wait till the rpg comes out =it is looking great plz tell us wen it comes out= r u close 2 finishing i hope u r so i can play

  5. Ярослав Карасев on August 17th, 2009

    Всем привет! Я тут новенький. Примите в вашу компанию? :)

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